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TopicHow do you feel about minimaps in open-world games?
giantblimpN7
01/07/18 11:58:16 PM
#28:


DevsBro posted...
At that point you're not engaging with the world and exploring. You're staring at a maker and following it. That's how I see it anyways.

Sure, in an ideal world.

In the real world, no compass marker results in hours of "UGH WHERE THE HELL IS IT" considering you can't ask the NPC to clarify.

The Witcher 3 does it.
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