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TopicHow do you feel about minimaps in open-world games?
Stallion_Prime
01/07/18 6:07:13 PM
#22:


giantblimpN7 posted...
DevsBro posted...
Skyrim is one of the worst examples of quest markers impacting gameplay. Nearly every single quest relies on that arrow to the point where they rarely bother actually telling you where to go. If you turned the compass off, the game would be nearly unplayable.

The things people dislike in video games never cease to baffle me.

At that point you're not engaging with the world and exploring. You're staring at a maker and following it. That's how I see it anyways.

Lol engaging with the world
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