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Topic | Do some people seriously think Breath of the Wild is a generic open world game? |
soulunison2 12/28/17 9:37:58 PM #24: | Darmik posted... Just Cause has an open world. But the focus is shooting guys, jumping around and using your grapple hook. There's nothing to really discover. The game isn't designed for you to just run through the forest and find things. It still had a normal mission structure. The idea is that theyre considered open world games with different tools that capture and immerse gamers. Pacing is what youre thinking about and i would argue that locking a player out of a game is a good thing. I went into Gannon with level 4 armor and two pieced him and tanked him because I was way too overprepared and the game never told me to slow down. And at the end I didnt feel rewarded because at no time did the game ever consider the consequences of allowing a player to go crazy. I was like this is it? There was nothing left to do and I wanted more and I was let down by the ending Skyrim I feel is a bigger game (which is a sin because the switch is a handheld) with big lore like Zelda (thats almost another gripe. I would have loved some more lore) and when You explore it slows you down by locking quests to make sure you go elsewhere and it has other things to occupy you that Zelda should have tried to do. At the end of it all though its about getting to the intro from the ending. And I feel BotW didnt do anything to distinguish itself from other games from the genre and its just applauded as other games because its Zelda ... Copied to Clipboard! |
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