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TopicNioh is done downloading. Any early game tips for a new player?
Tmk
12/27/17 6:57:49 PM
#15:


Bad_Mojo posted...
Already have a quick question. Do I need to watch out for walls to break? Is there an indicator that says something can be broken?

Builds, huh? I didn't know this game was like that. What kind of builds? Like is there a Skill Tree?

There is a mechanic for false walls of sorts, but it's not...breakables. Aside from that one in the tutorial prison cell, you don't really need to worry about that. The wall mechanic I speak of, the game will graciously point out to you the first time you encounter the situation.

The leveling system is like Souls. You level 1 attribute one point per level, and armor has stat requirements, weapons scale off stats. There's also Dex and Magic (these are the equivalents to faith and intelligence basically). In addition, it goes further, due to guardian spirits, each offering a pretty distinct set of bonuses to further personalise things.

Finally, yes, there are skill trees actually. Each weapon class has one, and there's one for magic, and one for dex, as well. You gain skill points from rare consumables you can find/be awarded, as well as from leveling specific stats. You can eventually get more than enough to buy EVERY skill for EVERY weapon class, and then some. I believe the same is true for magic/dex too, but it will be quite a bit more daunting to literally buy everything in those (which is fine; not all of it is really worthwhile).
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