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Topic | What's your Favorite and least favorite Zelda games? |
JunkoEnoshima 12/05/17 4:45:41 PM #27: | some of that might be limitations of the n64 hardware tbh. it didn't rly have the capability to have a truly persistent world despite so many timed events. probably also why most of them were only like, one event per day (romani ranch, anju/kafei, etc) i wonder what kind of game it would've been if the 64DD didn't flop, or they actually pushed it forward to the gamecube like they almost did --- ... Copied to Clipboard! |
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