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TopicMEGA MAN 11 ANNOUNCED [caps] [MEGAMAN LIVES]
WazzupGenius00
12/04/17 3:34:50 PM
#52:


Strife2 posted...
Maybe it's just because I am visually impaired, but the new craze of "Let's zoom out really wide" doesn't sit well with me. DKR and Tropical Freeze did this, as an example. Outside of Sonic Mania, it seems like every platformer revival has taken the view away from the characters I'm controlling in favor of, "OOH LOOK AT OUR PRETTY BACKDROP!" It's harder to see both player characters and enemies, I can't get a grasp of things on screen as well, and I just feel games just look "slower" in comparison. Maybe seeing death pits coming is nice...but that's the only positive.

Does anyone know why this became a thing? Does it have to do with HD TVs or aspect ratios or whatever?

Widescreen and I mostly agree

Sonic Mania did it well though, so it might be widescreen+3D at the same time
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