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TopicTabletop/card game idea- what do you lot reckon of this?
BlackMageJawa
11/04/17 8:16:31 PM
#1:


It's still kind of a mess of random elements at the moment, but I think it's cool.

The tentative title is Oh No, Brain Slugs. Players take on the role of a starship crew attempting to make it through a hostile sector of space, but they're under constant threat from the Brain Slugs, mind-controlling parasites who can turn some of the crew against their fellow players.

At the start of each round, one player is designated the Captain, and they draw a Mission card. This will tell the players how many of each type of resource they need to try and accumulate, and the penalty for failing, and possibly some extra restrictions. The Captain then draws a number of cards from the main deck to create the Mission Deck, which is then passed around the players in turn. Each player can either remove one card from the mission deck, or add a card from their hand. Some cards are good, and accumulate resources. Others are bad, and cost resources. At the end of each mission, the first player (the Captain) resolves all the cards in the mission deck. If they meet the requirements, they get a bonus. If they fail, they get a penalty. The Captaincy is then passed to the next player in turn, and the process repeats.

In addition to the mission resources, there are three persistent resources, also gained (or lost) via mission cards and bonuses/penalties from mission results- Morale, Hull and Fuel. If Morale or Hull drop to 0, the ship is destroyed and the crew loses. If, at the end of a mission, Fuel is over a certain number, the Captain can make the ship jump to the next system. After compleing a set number of jumps, the crew wins.

Here's where the Brain Slugs come in. At some points, either as the result of a bad card in the mission deck or a failed mission, the crew can be attacked by brain slugs. When this happens, each player is given a card from the Attack deck, which contains a number of cards equal to the number of players plus one- most of them say Safe, while the last one indicates that you've been taken over by a brain slug. If you get this card, then for the rest of the game, you're working against the other players, and you win if the ship is destroyed.

That's kind of the basics. It needs a lot of balancing work, but do you think it's got potential?
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