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Topic"The universe shouldn't exist", says Cern physicists
DawkinsNumber4
11/02/17 9:40:12 AM
#72:


Hey posted...
Ammonitida posted...
DoctorPiranha3 posted...
The universe can only be perceived because we, as a conglomerate of atoms, have assembled instruments to sense it (eyes, ears, touch, smell, etc.) Without these, there is no universe, there is no nothing.


The computer in which are Universe is generated is not powerful enough to render all the data in the Universe to its highest level of detail. This computer conserves processing power by only rendering the data to this level when there are conscious observers to view it. Much like a videogame today, where the majority of the game exists as binary code with only a small portion of that being rendered to the HDTV. This explains why atom behave differently when measured by a conscious being.

People who believe shit like that are just so stupid


Not like it makes sense or anything. https://docs.unity3d.com/Manual/OcclusionCulling.html "Occlusion Culling is a feature that disables rendering of objects when they are not currently seen by the camera because they are obscured (occluded) by other objects. This does not happen automatically in 3D computer graphics since most of the time objects farthest away from the camera are drawn first and closer objects are drawn over the top of them (this is called overdraw). Occlusion Culling is different from Frustum Culling. Frustum Culling only disables the renderers for objects that are outside the cameras viewing area but does not disable anything hidden from view by overdraw. Note that when you use Occlusion Culling you will still benefit from Frustum Culling."
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