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TopicDay Before Odyssey: Best 3D Mario?
LeonhartFour
10/26/17 11:35:40 PM
#33:


Galaxy 1 definitely beat Galaxy 2 in terms of the Bowser levels. I'll give it credit for that. The Perfect Run in Grandmaster Galaxy is one of my favorite things in a Mario game though. So much fun. Galaxy 1's level design revolves around the space gimmick--launch stars, pull stars, gravity switching, and all that stuff. It's probably why it has a more "magical" feel to a lot of people. That's what it's aiming for, and it nails it. Galaxy 2 puts more emphasis on just being a platformer while implementing those things into it. That's part of why Galaxy 1's Bowser levels are better. The atmosphere is out of this world (pun intended) because that's what it's aiming for. Galaxy 2 largely forgoes all that stuff just to give you levels. It's just trying to be a pure platformer, nothing more. It's simplistic but effective. All the space stuff is integral to the experience in Galaxy 1. Galaxy 2 just retains it and works with it, but the game doesn't revolve around it. I can see why people feel like Galaxy 2 is just "more of the same" if you're just looking at it on the surface, but there are definitely different design philosophies. For what it's worth, I'd have been fine with Galaxy 2 simply being more of the same. I don't think it's a bad thing. It's like getting to the end of Galaxy 1, thinking, "Man, I wish I could have more of that," and then voila, there it is!

It's been a while since I've played both so I dunno if I can really give specific examples too much at this point. For what it's worth, I don't think Galaxy 2 is far and away the better game. Both games are two of my favorites out there. They both excel at what they're trying to do, but they're not quite trying to do the same thing.
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