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TopicShould I buy Marvel vs Capcom Infinite? I'm torn
Master Kazuya
09/23/17 11:16:01 AM
#9:


WizardPowers posted...
it doesn't seem like it has any combo variety. It's like day 2 or 3 and I'm already seeing people do the exact same combos as each other.


Generally combos serve two overall purposes.

1. Get the most damage off of a hit, and/or
2. Get a positional advantage off of a hit

You only ever need a few combos. Why would I go for my own creative low damage combo when I could just do the one that has the most damage? Basically what I'm trying to say is that people will always do the most efficient/optimal thing over time. Tekken has loads of juggle freedom but you're only going to see the same combos because people want the best damage and positioning they can get, since they're trying to win.

The fact that people are doing the same combos was going to happen later if not sooner. Thanks to the internet, we can share what the most efficient combo is and everyone can sit at home and practice it. If this came out pre-internet, or arcade era, you'd get loads of combo variety, but only for the simple fact that people shared information way slower. Eventually it would reach the point where everyone is doing the same combos.

The game has a lot of variety in neutral game, which is my main draw with it. In other words, even if the combo is the same, the way you set it up is really dynamic, and the best part is that you can find more interesting and creative ways to set it up due to the instant tag mechanic.
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