LogFAQs > #886691471

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TopicRemember when text size in video games was huge? And you know, actually readable
saspa
09/16/17 1:22:43 AM
#39:


And it's not just about text in cutscenes and subtitles. This tiny font pervades even in menus, weapon/item description, non spoken dialogue boxes, and most important of all:

Any and all information bios. Be it character bios, story bio, world building background bio, just everything. I remember trying to read Assassin's Creed stuff which has a ton of information about various things in architectural history, and just getting annoyed that the text can't be customized to my liking.
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