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TopicJohnbobb ranks every indie game he's ever played
ZeldaTPLink
12/05/23 4:02:39 AM
#340:


The thing with Celeste is that it has a perfect difficulty curve.

You are always good enough to beat the next level in front of you. You just have to improve a little bit, from trying the level itself.

And you keep doing that, level by level, until one day you realize you are playing a platformer at a level of skill you thought belonged only to those people who play those crazy mario hacks. But it's you who are doing it.

Because the game just knows how to grab your hand and make you get there, should you be ready to make the effort.

I died 14k times in Celeste, 3k times in Level 9 alone, but I beat all 25 levels after 3 months of daily gameplay, and it made me feel so proud of it.

Also yeah it has a perfect story which meshes well with the gameplay concept above.
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