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TopicThe HARD truth of video game prices : The Industry has NO pricing power
ssjevot
11/14/23 10:40:13 PM
#24:


WingsOfGood posted...


The answer is VERY
VERY
VERY SIMPLE

30 years ago you sell a $60 game an less than 1 million people buy it

Actually that's not quite it. The physical games cost much more to make back then. Per unit costs are extremely low now. Some games had their prices increased just to compensate for the cost of extra storage or performance chips in the cartridges. Development costs are higher now but the per unit cost is negligible now (it's actually mainly the cost paid to Sony, Nintendo, Microsoft, Valve, etc. for a sale on their marketplace).

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