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Topic | What's your unpopular opinion? |
Fluttershy 11/13/23 3:28:38 AM #181: | I don't hate them but I do appreciate it when a game doesn't have them.
i have some takes on it. i think if you have way fewer random encounters in a game that is just random encounters you have the opportunity to make each of them really matter, and actually pose a threat to the player. ideally, you don't force the player to grind on them either. as just a rule, i think every individual room in a game with random encounters should give you enough average steps to consistently get through the room without a fight if you take the fastest path. (and i think this type of setup basically lets you create step-count puzzles out of rooms without ever telling anyone) --- https://imgur.com/a7zbPmp.gif ... Copied to Clipboard! |
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