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Topic | an easy mode has never ruined a game |
Anteaterking 09/24/23 9:00:56 PM #179: | I think people underestimate how much the selling factors of a game's design can be diluted by "easy mode", which is fine except for the people who play a game on easy mode and then review it and criticize those elements.
Like if you have an intricate battle system with a lot of depth to it that requires strategizing going into every fight...but in easy mode you can kind of just do whatever. Or a game that prides itself in how divergent the story gets based on narrative decisions you make, but the ability to easily reverse your choice through idk save scumming or w/e can take away from that divergent story. This is without getting into like ... "the game wants you to feel like it's hard". --- http://i18.photobucket.com/albums/b136/Anteaterking/scan00021.jpg http://i18.photobucket.com/albums/b136/Anteaterking/scan00021.jpg ... Copied to Clipboard! |
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