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Topican easy mode has never ruined a game
KajeI
09/24/23 8:32:34 PM
#173:


Friendly reminder Souls games can be beaten by someone that literally does not touch most of the enemies or bosses because of summoning. I can't think of any other "hard" games that people bitch about the "lack of difficulty options" where completely random strangers can hard carry you for literally 95% or more of the game without any further input from you other than bringing them in. Well I can, but they're all within the genre, so...

It's like complaining that the test is too hard and there should be an easier version of it for you to do instead when you can make it a group project and then do absolutely nothing except show up and still get the full grade, while also ignoring all the other tools and prep work you can bring in to the test to get a passing grade.

At what point does personal accountability enter into the equation?

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Vaguely related, when Furi first came out there were a few reviewers that got mad because the normal difficulty was too hard for them, but the easy difficulty was an absolute joke even for them so they were mad they had no satisfaction and they felt the devs were patronizing them (and Furi's easy mode isn't just basic numbers tweaks, the patterns change and entire phases are cut out, so a substantial amount of dev time was spent making and tuning it). IIRC they literally said that the easy mode made them enjoy playing even less.

There's no winning with some people.

---
Look, I can name a few instances in MY life where I tried to reach mutual understanding
and i can TELL you, always faster and easier to just kill em. Just is!
... Copied to Clipboard!
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