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Topican easy mode has never ruined a game
Deutschenlied
09/24/23 2:35:36 PM
#92:


DragonClaw01 posted...
It's never going to happen. The developer has stated on record that he wants people have the joy of overcoming the difficulty and an easy mode completely invalidates that feeling. It is antithetical to the game design. Plus Miyazaki also stated that multiple difficulties split the fanbase, so instead of being a shared experience based on careful fine tuning that everyone can talk about, there are multiple completely unrelated experiences around various difficulty levels that may not be so fine tuned. So it becomes really messy talking about the game. Plus the series is built on the reputation of challenging gameplay and people get a sense of pride and accomplishment for beating these games, so having an easy mode would chip away at this reputation and make the accomplishment feel less meaningful. These are most of the arguments the developer makes for there not being an easy mode in Souls
So games that aren't Souls are not finely tuned and there isn't any shared experiences? All other fanbases are split down difficulty level lines? And no one has any sense of pride or accomplishment because they can't shake the knowledge that there are people out there beating them below the recommended difficulty?

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