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Topican easy mode has never ruined a game
DragonClaw01
09/24/23 2:18:23 PM
#87:


Umbreon posted...
Hypothetical here.

What if the game devs added an easy mode to the next Souls game. They do this because they wanted to, not because of any alleged pressure or influence. The game still has a satisfying difficult on normal and higher difficulty levels, as the game was balanced around them. In fact, it's the hardest game yet.

Would you still find yourself unable to enjoy that game?
It's never going to happen. The developer has stated on record that he wants people have the joy of overcoming the difficulty and an easy mode completely invalidates that feeling. It is antithetical to the game design. Plus Miyazaki also stated that multiple difficulties split the fanbase, so instead of being a shared experience based on careful fine tuning that everyone can talk about, there are multiple completely unrelated experiences around various difficulty levels that may not be so fine tuned. So it becomes really messy talking about the game. Plus the series is built on the reputation of challenging gameplay and people get a sense of pride and accomplishment for beating these games, so having an easy mode would chip away at this reputation and make the accomplishment feel less meaningful. These are most of the arguments the developer makes for there not being an easy mode in Souls

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