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TopicUnity is going to start charging devs per install
grimhilde00
09/23/23 3:22:33 AM
#119:


Yellow posted...
A serious effort would come in the form of an asset import plugin. Or import support. Hell, it's open source, just do it there. But yeah think combining Python, AI, and ChatGPT for such a simple task is such a terrible approach that I would be more annoyed if this became the norm.

Sorry to the long-time gdscript users, but your cute little language is waaay less relevant than .NET. There's a lifetime of .NET libraries and only a small handful of features for gdscript.

Programmers are smart, but often make terrible decisions because they have a lot of sunken cost fallacy going on.
I think gdscript users are mainly just hobbyists (which I am too for game dev so no knock on that!), most Godot users are since the industry is unity or unreal. but I saw someone say they couldn't understand what an interface vs a class is so that gives you an idea lol

though I have seen others say it's nice for prototyping quickness then switch over or combine the two, idk don't care much for it and never saw the need

but yeah c# obviously has way more going for it, just Godot has a lot of amateur audience which isn't necessarily bad, it's approachable, but yeah

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kriem
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