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TopicF-Zero 99 is really fun
Grand_Kirby
09/15/23 9:33:35 PM
#18:


_Blur_ posted...
I'm pretty sure it's Mario Kart style and the length it lasts depends on how far back you are.
That's a good point. It does always seem to end if it catches me up to the 1st place player. It might be a mix of things.

_Blur_ posted...
But yes, definitely some strategy to when you use it - do you want to use it immediately so you're not wasting resources picking up useless sparks?
Actually, that's something I wanted to bring up that I forgot. In theory, for most games, if you hold on to things like these too long you're wasting the resources you build up the power, but I don't think that applies too much here. You gain so much fewer Sparks when you're in the lead of the pack that you're unlikely to get a lot of Sparks after using the Sky Track anyway, and so have more justification to hold on to it for when you really need it. The concern I have generally about holding on to it for too long is that I'm not maximizing my boost usage vs. the health I pick up each lap, since you can't boost when you have it. How much of a concern that is will vary however; that's not going to matter in situations where I don't have a lot of health for boosts, or really need to hold onto to my health to avoid exploding.

_Blur_ posted...
Oh and one more thing - I could swear using my spin on a sharp turn makes it more likely for me to slip and lose control. Am I just imagining that? Maybe I'm just instinctively going for hits while doing the spin and that's the problem.
I don't normally have control problems when spinning, but I did notice that trying to turn into and ram people while spinning often caused me to lose control and lose time, which is one of the reasons I started using it more defensively. At the very least, I feel you get more value from spinning in situations where people are likely to bump into YOU (like tight spaces, corners, etc.) rather than trying to ram into THEM, unless you think you can get a lot of mileage out of the damage you deal (like trying to get a KO).

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Okay, I rolled a 14. What's that mean? Hsu
That you're a cheater. This is a 12-sided die. Chan
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