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TopicWhy can't indie RPGs ever get the story right?
ReturnOfFa
09/04/23 3:40:25 PM
#18:


I like when the story is interesting but unobtrusive. Celeste is a favorite for me. I think that's a hard balance to strike, because Celeste does it so well; the story and dialogue compliments the gameplay, even though the gameplay is basically just old-school platforming.

I still love story-driven RPGs but few blow me away. Generally, game dev teams aren't on par with novelists/filmmakers. Once again I kind of like the simple stories that play on RPG conventions like FFIV and Earthbound. FFIV is pretty simple but the emotional bits hit home more because of the simplicity. But of course the story just gets all nutty as it progresses. Which is kinda classic gamer shit lol.

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