LogFAQs > #975774627

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TopicRIP Volition
BlueCrystalTear
08/31/23 1:28:11 PM
#9:


PrivateBiscuit1 posted...
I have no idea at which phase of making the new Saints Row that they thought it would be a hit. Just everything about it looked positively unappealing. The zoomer focus just alienated old fans and I don't even see zoomers thinking this looked good.

Just a collosal mis-management and I have no idea how they thought they would have a hit on their hands. Really sad that they closed down as a result.
The reboot really felt like it needed another year in development to be a hit. It felt like a starting point, something to build upon. The goal seemed to be to combine what made SR2 the objective best game in the series with modern technology and appeal to younger gamers. It was certainly better managed than SR3, which discarded their existing fanbase for a new one that never came.

This is why I'm sad. They were unable to take what they had and make something great from it, similar to the original SR1.

UshiromiyaEva posted...
It's extremely not funny and the characters aren't good?

People don't give a shit about how good an SR game plays.
There were a couple fun parts, like Boss killing that Marshall lawyer and Snickerdoodle clawing at him, but I do agree that the characters weren't fleshed out enough. And I care about the gameplay because that's what made SR2 so fun. That game had the right mix of crazy shit and serious moments, as well as a sandbox that had a lot to explore.

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