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TopicDo any games still have good playerbases?
ViewtifulJoe
08/17/23 12:52:30 PM
#35:


Tyranthraxus posted...
The following is mostly people figuring out how to do things without spending money. You can go into nearly any gacha community and post your rolls and say stuff like "what's the best team I can make out of this" and you'll get tons of helpful input. Whales provide the empirical data and the rest of the community figures out how to make the best substitutions through theory crafting.
I've sort of been through this.
It was Dragon Ball Xenoverse 2. There's this figure battle minigame it wants you to grind through. Apparently on console it's a full on gacha, you can exchange real money for medals. I was on PC though so I was stuck repeatedly demolishing Supervillain Broly or collecting dragon balls for ages.
Once I got a serviceable strat up and running it was kind of cathartic but by the end I was really just glad it was all over.

Tyranthraxus posted...
They're community driven games, even in pve games like arknights if you approach it from a perspective of an online only single player game with MTX you probably won't have any fun. If you like to engage with communities and discuss strategy or developing story/plot then it's got a much broader appeal.

And yeah most of these games are trash anyway even if you engage with a community because either the story sucks or the gameplay sucks or both. But if you ask around veterans based on what you're looking for you can get some good recommendations.
What even is a gacha veteran though? Someone who's stuck with the watered down f2p version of a game, watching from afar as the whales get preferential treatment from the devs?
Something feels off about one of the big attractions being posting the results of your latest spree.
TF2 had to add strange weapons to make people okay with bad lootbox hauls, with these it sounds like people console themselves by posting about it and enjoying the attention briefly.

And there's no personality in that. "Here's my list. Here's the scraps the game gave me to goad me into spending. I am continuing to play and spread word of this kind of predatory game, but I'm not spending which means I'm ultimately getting one over on the devs."
Even if you get something good, you can only take so much credit for it. Sure you grinded for the materials but it came down to luck.
It's almost like speedrunners joylessly and repeatedly throwing themselves at the same game, only able to hope that this'll be the run where Drill Man just walks side to side instead of tunnelling underground three times in a row.

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Still waiting on that third threat
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