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TopicI was hoping TOTK would go back to the classic dungeon style but I'm disappoint
GeneralKenobi85
08/15/23 4:44:04 PM
#69:


PraetorXyn posted...
I was going to say, the gall to call a linear game bloated when comparing it to an open world game thats actually a few hours long and padded to fill out a hundred plus hours.
The game isn't padded out though. What they did was fill the world with a lot of stuff and let the player decide whether they want to engage with it or not. You still do have to adhere to certain gameplay mechanics, but everything else is up to you. You can do just the main quest, or do all the shrines, or try and 100% the entire game. Ultimately, whether this content is meaningful or not is highly subjective. But clearly there are many more people who do think it is meaningful than those that don't.

I do heavily agree that if Nintendo does continue in this direction with Zelda, they should also continue making traditional Zelda games. There's no reason multiple Zelda games can't be worked on at once, especially if you assume the second series would be a 2D Zelda.

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Ah, yes, the Negotiator: General Kenobi
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