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Topicnoob questions about souls/etc games
Seginustemple
06/07/23 2:55:10 PM
#68:


For me, the appeal is the combat flow, high stakes, and immersion, all of which are kind of emphasized by the lack of a hard pause. I think that's what makes the organic downtime of resting at a bonfire feel so rewarding. And in emergency cases, it still only takes like 2 seconds to hit save/quit from almost anywhere so I really don't see what the problem is...I put hundreds of hours into the Souls games and never had an issue with this

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