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TopicWhat's the worst mainline Zelda game?
ctesjbuvf
05/12/23 10:44:41 AM
#78:


ChichiriMuyo posted...
What is not well designed about it? It's not the controls. Those are impeccable. It's not the level designs. They could use a map like LoZ, but otherwise they are no harder to navigate than most games of the time that involve exploration. The enemies are difficult but absolutely fair (minus shadow Link, who can be cheesed out). There are actually far fewer hidden/cryptic things than its predecessor, which I would not just admit but argue is a better game. Again, while I admit the difficulty curve is peculiar, there is absolutely nothing to stop you from grinding it out.

I mean, what's the gripe against it? Technological limitations?

I think you name some drawbacks while just stating they don't bother you. As I said, I think it's fine, but I don't think the levels are that well designed. Are they manageable? Sure, doesn't mean they are any good. It varies, but it's generally not a high bar.

That a boss can be cheesed and is otherwise unfair probably means it's a bad boss. Having to grind it out is not fun. You keep comparing to souls games and I don't think that comparison is good because those games offer you a variety of ways to handle stuff so its not really similar. Again, difficulty is never the issue. It's just not particularly fun regardless imo.

I feel like most criticism thrown at day PH and ST is fair as well, but I think there're vastly better at what they try to be even if they're also not for everyone.

I also don't think stating that it's better than some other games really matters. It isn't good because something is worse.

But yeah again, I enjoy it, I'd say 5/10 which is average. I just think looking at the effort put into it, it probably ranks bottom.

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