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TopicScarlet Ranks 52 Characters from 52 Sessions of the DCRPG Campaign: Part III
scarletspeed7
05/04/23 1:06:50 PM
#444:


#47 - Pawn 905. Jason Burr. Kobra.
https://gamefaqs.gamespot.com/a/user_image/9/7/1/AAOJ0pAADa_L.jpg
Never smile at a crocodile.

From the day they first arrived, the Checkmate field teams found friendship in Pawn 905. Whether it was helping to install Minervas medically-necessary sleeping pool, teaching Data 7 how to use the new elevator system, or providing Bloodfruit with a brief understanding of how the strange computer terminals operated, Jason was there to support his allies in the war against Darkseid. But Jason held a dark secret - he was the twin brother of the original Kobra, and upon the death of his brother Jeffrey, he took on the trappings and mangle of his brother. Worming his way into the echelons of Checkmate, Jason lay in wait, poised to strike at its most vulnerable moment. Taking in all of the information they uncovered, Jason decided to break loose from the chains that were holding him down in Checkmate, and he unleashed chaos alongside his two sleeper agents in Checkmate - Abe Crane and Jack Wyznowski. Nearly murdering everyone in Zonn Zorr, Jason stole the Nemesis and made his way, almost alone, to the location of his next target: Qurac, where he plans to destroy the warring factions of the League of Assassins. In his wake, he has left destruction, both physically and emotionally, leaving an irreparable scar on the resistance against Darkseid, and now, him.

Dewormers were wrecked. Captain Lash hanged. Prisoners in Holding ended up slaughtering before their own slaughter. And Saoirse? Well, Saoirse learned in the most brutal of ways that even the most superficial of physical connections can have the worst ramifications. After biting off her lip and poisoning her, Jason left Saoirse for dead.

For a great deal of time, the story of Pawn 905 was a retroactive one. Jason, of course, had been in Z'onn Z'orr from the very beginning, and his existence - combined with preestablished history with each character - was meant to be a comforting one. Yet, quickly, suspicions were raised by some players. Ultimately, they bore fruit - a snake lies in wait, preparing to strike when its prey is at its most vulnerable point. Jason, obsessed with the destruction of the world in the name of Kali Yuga, is that snake. He has proven to be a remarkably talented, remarkably confident and remarkably deadly foe who will stop at nothing to see Earth's final destruction in the name of his Death Cult. Of course, this puts him in diametric opposition to Darkseid, so where will that ultimately lead?

Kobra has since been encountered on multiple continents, the agenda of its servants to wreak havoc, gather power, and prepare for the return of Yuga Khan.

In terms of all of the villains in the campaign, no one has made it as personal as our old friend, Pawn 905. And that earns him this spot on the list.

#46 was a bottom-half draft pick!

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"It is too easy being monsters. Let us try to be human." ~Victor Frankenstein, Penny Dreadful
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