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TopicScarlet Ranks 52 Characters from 52 Sessions of the DCRPG Campaign: Part III
scarletspeed7
04/28/23 1:52:24 PM
#348:


#56 - Thom Kallor
https://gamefaqs.gamespot.com/a/user_image/0/5/0/AAOJ0pAADZyS.jpg
Opal Cityzens really do well in these.

His origins a mystery, the Starman Thom Kallor came into the lives of Checkmates field agents in a bizarre, unexpected way, and it hasnt changed since. Thom Kallow, bearer of a strange metal rod and a ring with an L carved into its top, never ceases to know things he shouldnt (and say things no one ever should), and yet he has wormed his way into the confidences of many field team members, even finding a way onto the Tokyo expedition, much to Saoirses chagrin.

I decided quite early on into my building of this campaign that Thom would be a little bit Deadpool. Introduced in the heart of a sanitarium, it would only stand to reason that the potentially unstable not-so-Starman is a little out there. But there is a baseline sanity that exists deep within Thom. He's not so far gone that he's a nuisance like Multi-Man; that said, he's certainly not there yet. It's like there's a single piece misaligned in his head. Perhaps Thom's memory holds the key, but without access to it, Thom remains one of many mysteries in this character. Who is he, really? Why is he in Opal City in the first place? And just how much does he love sloppy joes? These questions and many more might be answered as we continue to delve deeper and deeper into one of the more unique characters of this campaign.

#55 went undrafted, even after Scare announced his enjoyment of the character so recently!

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"It is too easy being monsters. Let us try to be human." ~Victor Frankenstein, Penny Dreadful
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