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TopicNintendo Games' drop in quality
PBusted
04/24/23 4:30:48 PM
#44:


ponyseizures posted...
Coming off what I wrote earlier because I don't want to repeat myself but I also don't expect you to read the entire topic:

From a public audience perspective, it was received positively. But fans of the series could instantly recognize the drop in quality that it was. And there are countless posts/videos/threads on it.

I completely agree and that's my point with this topic. This is one of the reasons the Gamecube is buried in praise. They were losing 6th gen and software development was the only tool they had to better themselves. With big sellers like with the Switch and the Wii, they don't have to try nearly as hard.

Abridged, I anticipated this comment:
Forgotten Land was in response to Star Allies. They went over the top on the 2nd try because Star Allies made it abundantly clear how stale 2D Kirby was getting; it wasn't enough for people.

If my argument in this thread is that games implemented for a casual market have decreased in effort on Switch due to Nintendo realizing how easy it is to sell them regardless, then you might say Forgotten Land is the evolution of Kirby from casual to hardcore- AKA series that are peaking on Switch (zelda, metroid, FE)

Well, Star Allies was still the best selling Kirby besides the 1st game even despite its relatively lesser reception so if they really were lazy and just cared about sales they could've made it more of the same *cough* Pokemon but they went above and beyond.

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