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TopicSaveEstelle & LeonhartFour in New Houses: Birthday Edition [SELF]
Thorn
03/12/23 12:01:35 AM
#57:


LeonhartFour posted...
are we getting rid of time change yet
no

~~~

Fire Emblem Engage: Beat Chapter 16 but I'm here to talk about the Paralogue that unlocked after that (Eirika) because I think I'd definitely say this was the toughest one yet. Well, it may not have been so bad if all I cared was the literal win condition and just took the map slow and turtled up and let all the enemies crash on the natural defensive lines you have at your start position. However, getting those thieves so they can't run off with the treasure contents made this by far the most tactically challenging map yet. Had a few early resets after I determined that it was best to just send my entire army down the central staircase and let the guys on the side flank me and just deal with them when they finally caught up to me because gotta go fast to catch those thieves. Then a reset once the flier reinforcements came in and blindsided me.

Finally on the winning attempt I still had a surprise or two awaiting me. I divided my team up on the assumption that the reinforcements would spawn in the same spot. But this time the flier reinforcements showed up on the complete other side of the map but thankfully I had enough units over on the left side to deal with them. The real battle was on the right side where I just barely avoided a reset because I had the good fortune to have Alear, Seadall, and Ivy positioned such that I could have Ivy grab a freeze staff from the convoy/Alear and get danced and get just in range (as in literally the edge of the staff range) to freeze the thief before he could run off and be lost for good. Well, effectively at least. As it was, I froze them inside the boss's aggro range but 3-range magic users Ivy and Hortensia could snipe him on the following turn. ...Only for the reinforcements I *expected* to show to now pop-up so that Alear and Lapis were almost surrounded by like 7 guys. Lapis had Ike because I'm almost certainly playing this game wrong and trading Emblems around to get everyone on my main team to about Level 5 Bond with them and was able to retreat and use Great Aether and barely survive the rush.

Then the boss almost wrecked me (well, did before a Divine Pulse rewind) because they hit stupid hard. Bailed out by Corrin!Yunaka being able to lock them down for three turns straight while I mopped up the reinforcements and dealt some damage to them. If not for that I was gonna get obliterated LOL. tbqh Corrin seems super busted as an Emblem.

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