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TopicMorality choices in games usually suck.
dotsdfe
03/03/23 5:29:56 PM
#6:


Yeah, I agree. It's a shame that morality is often an option in games, but it's very rarely done in an interesting or meaningful way.

More often than not, the "evil" options are, like you said, blatantly worse, or just the characters saying "Hey, stop kidding around" and the game treating it like you picked the good option anyway.

I'd like to see more games with genuinely interesting good/evil systems. I've only played a small handful that come to mind as being interesting at all. It's sad when the Fable series, which is kind of notable for dropping the ball in a lot of areas and being a general disappointment, is what comes to mind first as an interesting morality system.

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