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TopicWhy are people trying to say the GCN was a flop/people hated it?
tommybel89
02/21/23 3:08:36 PM
#52:


FuriousFox posted...
It was generally considered to be a disappointment back when it was current. Most of the sequels to the N64's heavy hitters were weaker than their predecessors (Double Dash wasn't as good as MK64, Super Mario Sunshine wasn't as good as Super Mario 64, Wind Waker wasn't as good as Ocarina of Time, Star Fox Assault wasn't as good as Star Fox 64, etc.) It also missed out on a lot of the multiplatform titles that were on Xbox and PS2 due to the C-Stick being a terrible right-analog and the controller not having as many buttons as the other two consoles. It only had 2 games that supported online play, both from the same series, and you had to buy a modem and a weird-looking keyboard controller in order to play them. It just didn't have enough good games to keep players satisfied. Melee has not left GameFAQs' Top 10 Message Boards for Gamecube ever since it came out despite being a release title, mainly because there weren't enough big releases to dethrone it
One tiny caveat, Melee was not a release game. To my memory it came out early December. But the rest is pretty much right.

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