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TopicMac Ranks 72 Games Played in 2022
MacArrowny
01/14/23 4:32:31 PM
#167:


12. Rogue Legacy 2 (2022)
https://gamefaqs.gamespot.com/a/user_image/0/7/7/AABKTfAAEFvN.jpg

On the one hand, RL2's a step up from the first in almost every way. There are more classes, more interesting castle design, much better graphics, more enemy design, etc. The variety's tremendous. I think the coolest thing they did was to turn it into more of a Metroidvania/linear experience. There aren't a ton of upgrades, but the ones you do get are permanent, pretty cool, and give you benefits when exploring. It's still a roguelike, but it also feels like you're making progress towards your goal all the time. They add some cool platforming segments that are pretty fun as well, along with a great fast travel system. There are all sorts of neat optional combat/puzzle/platforming segments you can do, and they're generally pretty fun! The bosses are much more interesting than the first game too, with complex but learnable patterns and great designs. There's much more of a story, with a town full of people you can talk to who develop relationships between each other, and lore to discover throughout the castle that explains how it came to this. It's all quite interesting.

Unfortunately, I've played a lot more roguelikes at this point (I think the original flash-based Binding of Isaac, which I didn't like, is the only one I played before RL1), so the novelty's not as strong. There's not as much variation between runs as there could be. Most of the variation is decided before the run, with the class and magic spell you're assigned at the start, along with the traits your character has. These classes are cool, but I never really enjoyed any of the ranged classes (some people love them, so your mileage'll probably vary here). You eventually get an upgrade that allows you to make certain classes appear every time, which is cool, but it does lessen the variety. The other part of what makes runs unique is the relics you get during runs, but I didn't usually find those to be huge gamechangers (though some were fun), and you usually don't get too many of them.

I ended up beating the game twice - once on normal, and a second time on new game +1 (which raises the difficulty). It was still fun on NG+, but I was definitely a bit tired of it by that point. Other than that though, it was a very good experience (other than level 5, which I was not a fan of, and apparently got patched to be much easier around the same time I finished with the game, lol). I think most people who liked RL1 will like this much better, and those that weren't fans of RL1 will find a lot more to like here. I've seen roguelike fans beat it dozens of times and get some crazy relic combinations that you can pull of more easily on later NG+s, so it feels like it has potential for those who get really into it. Good game, would recommend!

Next game hint: it's a roll of the dice whether people find this hype or zzz

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