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Topicwhats the best civ game
DigitalCamera
01/13/23 10:04:02 PM
#19:


ellis123 posted...
Assuming you are wanting a modern one: Civ VI. Civ II/III are what I'd argue are the best in the series, but by and large they are very dated and you have to really want to play through some of the jank. Civ IV is also excellent, but really only so when you have both of the expansions where II/III just need the base game. V is good, but VI is really just a better V in most ways. The first one is completely eclipsed by the second and about the only reason to care about it is because you want to see the history of the series.

As for why you are hearing that V is bad... it's mostly because it's after IV and IV was just better once you factored in expansions (though the same could be argued about V and it being dramatically better with its expansions). They did a lot of changes that fundamentally altered how the games played and there was a massive contingency of people that have a fit any time something is changed. You really won't have that issue if you aren't used to IV and before and otherwise I'm pretty confident that most of the relevant bugs that early players complained about have been patched to the point where the base game will be fun enough for you.

alot of good points here, but I gotta come in and defend V lol! Now VI does do many things right, but I still think V exceeds in some very key areas. First off is art design. I think V just looks better and has a better overall aesthetic. VI looks good, but it's much more...cartoony. V feels like a video game when I'm playing, VI feels like I'm playing a board game digitally. Which, isn't bad, I just prefer the style of V. Also the spy system. I don't think either handle it particularly well, but at least with V I can just have my spy protect my capitol. In VI you have like 6 options for every city to protect and it just feels like...pointless. Both suck with the spy systems but V I feel sucks less lol.

And lastely are the cities themselves. In V every city you build is important and strategic, as you go tall not wide (at least in order to be successful...most of the time). In VI you just spread like a plague, but then with the district system you need advance knowledge of what each tile does and what each improvement will do to each tile and what wonder will fit where in order to get maximum efficiency from your cities. Which can add more strategic options, but once you learn the district system in VI, there's really only a few options on what you want to build and where.

I've put hours into both and think both are great games tho. Many hundreds of hours between the two!:

https://gamefaqs.gamespot.com/a/user_image/5/1/3/AAUMC0AAEFmZ.jpg

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