stealth sucks, because the enemy AI isn't designed to deal with it, regardless of all the moves and tools that you're given
the swordplay is initially cool, but there's no real "nuance" to it, as enemies just charge at you in groups, and in duels, you either have to use the move you learned during that quest or you can just spam the OP ones you already know
the open-world structure feels boring and generic, where you have to clear out bases, deal with groups of enemies, blah, blah, blah...the wind thing is also an annoying gimmick, since you have to click on the menu to choose different locations for it
the world is also lame since there's nothing to do outside of kill stuff. and no, going to a bath or choosing the options to finish a pre-written haiku doesn't count
and maybe it's because I played in English, but the characters are pretty dull, and the drama around Jin being the Ghost feels really forced (oh no, poisoning enemies )