LogFAQs > #970185242

LurkerFAQs, Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, Database 11 ( 12.2022-11.2023 ), DB12, Clear
Topic List
Page List: 1
TopicFire Emblem Three Houses Progressive Playthrough
GiftedACIII
12/15/22 3:30:00 PM
#184:


Compsognathus posted...
Hilda is one of those units that makes for a strong dancer if she was screwed at other thing or you weren't planning to use her. High charm means you don't need much investment to have her win the cup. The bolting spell, which while doing basically no damage with her bad magic, gives her link attacks with everyone she supports in a ten range, two might supports with good characters (Claude and Balthus) to make those link attacks more effective. No riding bane, so getting Move+1 reasonable, and a crest so she can use the Fetters without penalty (this is minor though).

The only downside is you lose her as a combat unit and she's one of the most effective and easy to use Wyvern Lord's in the game.

The fact that the dance practice gives you +5 charm seems like it'd make any character you have auto-win unless you benched them at level 1 or something.
Definitely looking forward to using bolting though. That's A reason right? Mine's at B+.

I just realized I'm kind of stuck with Marianne having no advanced class she can go to. I've been leveling her lance and flying skills and some sword skills on the side for Falcon Knight but she has nowhere to go for advanced class. I guess I could try leveling up her riding to make her a Paladin. Kind of annoying there's no solo Lance skill class. I also learned that you don't unlock abyss until you beat chapter 1 of Cindered Shadows which I'm leaving for least after Part 1.

---
</topic>
... Copied to Clipboard!
Topic List
Page List: 1