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TopicIn a Legend of Zelda movie, should Link speak?
AlCalavicci
12/11/22 12:32:06 AM
#28:


Heartomaton posted...
I don't see how the package deal situation couldn't be tweaked to also be how Link and [insert partner character] work. Like, say we go with Navi. She can have all the vocal agency in the partnership, but she's too small and weak to have any physical agency, so all of that goes to Link. Like if Silent Bob was the only one in his partnership that has an actual body, and Jay is a ghost or a head in a jar or something.

It's not perfect, obviously, but I'm not a filmmaker. Still though, I'm convinced that it could work if done right. Though I do admit that it would be risky, difficult, and make for an awful movie if not.

Silent Bob being silent is literally written into his character, though. Literally part of his name. The only reason Link as a silent protagonist works is because in video game form, Link is the player. So you are making the decisions for Link and playing out his actions, and the characters are talking to you.

When you put that in film, Link is no longer the audience unless they take a drastic approach. Unless they built being silent into his character for the movie, and make a conscious effort to explain it, I don't see this working.

Link being silent didn't even translate to the cartoon. He was the opposite of silent in that.

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