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TopicIs this the most disappointing start to a console gen that you can remember?
HeroDelTiempo17
10/10/22 8:58:08 PM
#69:


VintageGin posted...
Maybe I'm doing it wrong, but I'm not a fan of DLSS from what I've seen. It turns the visuals into a blurry mess if you want to get more than the tiniest performance increase. I'd rather downscale to 1080p.

Maybe there's improvement to be made there, but it hasn't seemed like the gamechanger people seem to describe it as.

It's probably system dependent because it is vastly preferable to downscaling on games where it's good like Control (basically a "current gen" game that came out early).

I do think the performance is a very sizable QOL improvement that is going to convert people as they get used to it (especially because 3rd parties on Switch have been ass), but all the game design trends are not really using it. Breath of the Wild and games-as-a-service have been the huge bombs and the AAA response so far has been (checks notes) Genshin Impact and Elden Ring. The cinematic narrative games aren't the zeitgeist anymore and at the same time you have indies like Disco Elysium and Citizen Sleeper running circles around whatever AAA game writing is doing anyways. Which is not to say that gaming is bad at all right now, it's just that the industry is slow to adapt so it doesn't feel like we have big next gen must-haves atm.

Ratchet & Clank Rift Apart does slap though idc

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