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Topic | azuarc plays demo games (Steam Next Fest) |
paperwarior 10/05/22 12:39:04 PM #11: | Even with the limited starting capabilities, movement feels more or less like an IGAvania. It's fast and smooth and there's a backstep. Melee is similar. You can attack up or forward with a spear thing, but there's also a ground heavy attack and a charged attack. The health system is interesting. You have a "shield" meter that goes down from getting hit or using projectiles, and up from landing melee attacks. If it depletes fully you have to use an animation to restore it to 50%. And if hit when it's empty you lose one of your two real HP. --- "God Hand is the ultimate expression of the joy of humanity, specifically the punching part of the joy of humanity."-Shigeru Miyamoto ... Copied to Clipboard! |
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