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TopicTo gain +3 to inspiration, BCT plays Tales of Berseria. *spoilers as I go*
BlueCrystalTear
10/02/22 12:25:36 PM
#283:


Played some more last night. This will also be my last update if nobody replies, since it's become quite imperative that nobody cares to read.

I nuked through a crucible that let Sorry take a seraph with him; I chose Lailah since she was in the best shape and it turned out to be a good call - only one enemy there was resistant to fire, so it was hugely helpful. I actually won on my first attempt, but it wasn't easy. I don't think I needed any items but I certainly used Rhapsody to heal frequently, since I was armatized the entire time to avoid a need for Life Bottles.

Horsa was devastated just the same as Reneed. The boss there - another Medusa, called Steeno or something - proved extremely difficult, though I got her attack patterns down. For whatever stupid reason, Panaceas don't work when you're Stoned, so that was just great. It took me many tries but I eventually managed to do it. It was thankfully obvious when she was about to use her glare to stone somebody, and I stopped worrying about what Rose was doing unless she was wasting seraphs like there was no tomorrow.

After that fight, Sorry hesitated to purify her for whatever dumb reason, leading to her teleporting away, and Rose grilled him hard for being a liability. It's nice that she actually told him to man up and not hesitate because it was like the Cardinal all over again. I have a bad feeling that she's gonna resurface later, but maybe she'll give us another iris gem. We got one that showed a Shakespearean tragedy, possibly of Heldalf but I'm not quite sure who it was who had a bunch of family members die there. It was weird.

We get to Lohgrin and it turns out the tower - or what's left of it - IS the town. It's a tent city that's using the ruined tower as walls to keep things out. Not quite what I expected. But Mayvin's right there at the entrance and Lailah immediately cuts to the chase, apparently breaking contract and asking him for his aid. Sorry, Rose, and Mikleo are befuddled, and so am I. Apparently he's the "Storyteller of Time" and he has greater resonance, so he could see our seraph friends the entire time. The game does not explain what all this means. He says something about collecting iris gems and missing pieces of a puzzle, which is... what this situation is. Could very well be that Mayvin has lived for centuries, much like the Big Bad of Berseria.

I check with Rose before speaking to Mayvin again and a bunch of sidequests popped up... in previous towns. The wut? Shouldn't sidequests be starting HERE? Why does the game want me to travel back to Loegres to buy another iris gem NOW, when there could've been something at, say, the Great Camelot Bridge for sale when I went by there? I get that this is Tales and they're genuinely bad with sidequests being way out of the way, but this is ridiculous. At least I can fast travel, but it's stupid that I have to pay for that (and it's not cheap, it's asking for 13,000 gald right now since it's based on percentage and I'm like... no). I take a look around town and the local sidequests involve some geometric cave and an Armadylan, whatever that is, plus a gigantic elephant daemon attacking people, thus causing prices to skyrocket. I also see the Toitolez and get another map off him, and I think that's the last one. It's a measly 600 gald when I have over 200,000... at least until I spend some at the armory. I do have to go through and sell some of that stuff, but I think I'd rather use it as tribute to the Lord of the Land in this area once I get one of those. I'm presuming that's related to the elephant.

I saved after this point but that's about it. I will play more when I play more, but I may not be updating anymore since there's really no point in writing this if nobody's reading it.

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Come check out my movie watchthrough topic:
https://gamefaqs.gamespot.com/boards/8-gamefaqs-contests/80167031
... Copied to Clipboard!
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