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Topic | why did nintendo have to use the zelda IP for their open world game? |
Questionmarktarius 09/23/22 4:10:25 PM #40: | [LFAQs-redacted-quote] Zelda 2 at least, let you get the dungeon item and leave, go on to the next and so on, then loop back and massacre the bosses all at once. Ever since then, it's all been "cutscene locked", and this caused a weird game-breaking bug in Skyward Sword, as well as a shitton of game-ending scenarios in Twilight Princess if you save-quit at the wrong time. ... Copied to Clipboard! |
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