LogFAQs > #967872598

LurkerFAQs, Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, Database 10 ( 02.17.2022-12-01-2022 ), DB11, DB12, Clear
Topic List
Page List: 1
TopicI'm just not getting Crusader Kings as an enjoyable strategy game.
C-zom
09/08/22 4:02:36 AM
#1:


A lot of the depth seems superficial, especially when it comes to kingdom management. I think it's a bit odd that the relationship system can be cheesed so easily. It only takes a few traits and edicts (idk what they're called in-game, stellaris term) to make 95% of your council + vassals adore your player character. But none of it matters except solely to avoid rebellion. My point is, I have a spymaster who can detect hostile nations' own intelligence agency, or steal some tech, or something. If he/she is my +100 friend, shouldn't their efforts go higher than determined by their skill roll alone? Why can't I have my Warmaster or Spy or Lead Diplomat or Bishop talk to me or answer questions about internal affairs? Hey, Ares Facebasher, who would you invade if you could? What army have you heard we can match? Hey, James Bond, who should we spy on? Who has appeared impressionable in my court on the yearly feasts? Etc. There's no agency or interaction with your own kingdom and agents.

A very niche rant, but the inability to interact with dozens of unique characters in your court seems like such a waste. If you don't want to bang, kill or blackmail someone then how /anyone/ feels about you is utterly pointless beyond the risk of rebellion. No wonder the meta is dread + owed favors. It interacts with the only real gameplay mechanic that exists.

---
Since only from below can one better see the heights.
http://i.imgur.com/OhZgm.jpg
... Copied to Clipboard!
Topic List
Page List: 1