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TopicGames with scaling enemies never let you feel strong
warlock7735
09/06/22 2:28:17 PM
#42:


Skyrim is a pretty classic example - you don't run into the basic enemies out in the wild, stuff keeps scaling to your level and basic draugr are replaced with stronger draugr, etc. Yes, you can smith crazy shit if you grind smithing, but that is one singular build path, and there's a TON of noob traps (anything not smithing or sneak/archery generally doesn't scale fast enough to hold up with enemies past like.... level 20ish? I haven't played in ages, I just remember spellcasting and 1h+shield or 2H + armor being pretty garbo) La-Mulana 2 is a game that inspired this topic, as did metroid dread. LM 2 just keeps adding more enemies into previous areas, so even though you kill stuff faster, you rarely face off against chumpy enemies. Metroid dread closes off areas behind you regularly and replaces weak enemies with stronger ones.

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