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TopicWhy Are Most People Bad At Fighting Games?
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08/30/22 5:40:58 PM
#23:


Most other popular genres have you either feel like you've made gains/progress, or at least contributed to an effort. Even if you get negative K/D, just killing one person at all feels like you did the "right" thing, like you did adequacy.

In fighting games, unless you're one of those weirdos who cares about story mode beyond a fling, the main goal is to play with, and beat people. And unlike in in an FPS or RPG or Mario Kart or Madden, you can't immediately gain a usable grasp of how to play. It feels like "okay, I can kick and punch and do a fireball sometimes", and then, if you play with anyone who actually plays fighting games, you get your shit stomped in in 10 seconds. It happened right in front of you, but you can't actually parse how it happened. This is the experience for casuals.

I love fighting games, right down to the core of my digital soul, but this was my initial experience. I just happened to want something I actually had to try at, so now I'm a lobby cycling jerk, and everyone loves me.

Also with online gaming taking over, no casual gamer thinks they're the best at everything anymore. I love the universal ego check.

EDIT: Sajam did a video on why this isn't true, but it just completely avoids acknowledgement of the experience so many describe. I've played every genre of game, but fighting games, chess, go, and poker are the ones that feel incredibly sink or swim.

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https://youtu.be/Acn5IptKWQU
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