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TopicBest of the Collection: Danganronpa Decadence Collector's Edition
MrSmartGuy
08/12/22 2:45:07 PM
#15:


It's only notably different in that progression is SUUUUUPER slowed down and locked behind gacha items. Every character now also has stat buffs that you can get as cards, on top of the different rarities that you needed, like in V3. So you still need to get the R, S, and U versions of them like before, but if you don't have those stat boosts, you're not gonna be able to power through more than about half the turn-based battle part of the game.

In fact, there's a specific upgrade that will break your stat cap from 255 to 999 that is just as rare as getting a U card, that every U is basically only as good as an S without. How rare is that? A whopping 0.2% on the only grindable currency.

So in order to make an endgame team, you need, AT MINIMUM, four characters where you have both their U card, and their attribute cap break, at 0.2% apiece. And there are 62 characters in the game. Ideally, you'd want 4 of a certain type that specialize in healing/buffing, preventing damage, dealing magic damage, and dealing physical damage. But good fucking luck with getting that. So the game lets you straight-up buy upgrades. From the eShop. For money.

I booted up my game to check, and I have 45 hours played with 13 U cards and 7 stat cap breaks unlocked, and only one of them match. The content itself is... fine, I guess, though a bit fanservice-y, but you can tell there was very little effort put into it. No new voice acting, no more dungeon crawling (it's all just set battles one after the other). It's just really aggravating how much I hate about it.

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