LogFAQs > #965917657

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TopicRE4 is hard to play now
ViewtifulJoe
06/18/22 1:47:11 PM
#33:


Tell me how Leon controls like a combat drone and what's bad about that. What's so slow and sticky and awkward about it?

I'll defend QTEs, but mainly in the gameplay itself. The enemy initiates an attack, instead of a dodge button they give you a reaction prompt. Instead of asking you to time a dodge that might fail they decided to give a consistent dodge but it's something enemies spring upon you. In the gameplay it's only ever going to be A+B or L+R and the game lets you mash them. It's only in cutscenes you can fail them for hitting the wrong button and even then, what's wrong with a bit of gameplay in your movie?

There's nothing wrong with the knife not being its own button. You hold to aim the knife then you're allowed to go for the knees or the face. The headshots with the knife let you do the kick which can send enemies back through crowds, the knee one lets you do the suplex which has the crit headshot gimmick.

The enemies are a mindless horde of well, combat drones. They're barely a step up from zombies for the most part. Pretty sure Ganado means cattle or something, the idea being they're meant to attack in packs and one alone is very easy to exploit and kill. It's when the projectiles and chainsaws show up you start needing some crowd control or an order of operations. I need an example of them getting hit through walls, but for them getting stuck the first thing to mind is that weird spawn toward the end of the village level of mercs.

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Still waiting on that third threat
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