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Topic | RE4 is hard to play now |
UnfairRepresent 06/18/22 1:28:33 PM #27: | deoxxys posted... Lord you couldnt be more wrong. I like how your list includes all the boss fights and still has to rely on "Village guy, Castle Guy, Island Guy" and "Chainsaw man and Chainsaw sisters." to pad the list. You just fight the same dudes over and over.
You just contradicted yourself. Not that it matters as it has of the best escort mechanics in a game. You can literally put her in a trashcan and forget about it and when you cant, just do what you already were doing, shoot the enemy and bam you win. Having the best escort quests is like being shot in the eye by the smallest of the archer's arrows. That doesn't make it good, it just makes it not as bad as other bad things. Hell the fact the developers blatantly knew how much escort quests sucked and put it in 40% of the game anyway says a lot.
I like how your defense of the long boring sections were "I like the inventory system and fuck casuals." Deflection much? And sure but even the inventory mechanics are dated. Having to load up your menu every time you want to use or move things is bad for pacing. A gui that comes up on screen during gameplay instantly is just objectively superior for flow. You can switch weapons, combine items or move things in RE2make in the time it takes to load the inventory menu in RE4. It's just dated design. You also ducked the whole shitty controls and QTEs point. It's cool to like the game dude, everyone is allowed to like or dislike whatever they like but you're going full fanboy here with the lying, not accepting basic flaws and random shots at "The Casuals!" as some kind of (weird) defense of shitty game design --- ^ Hey now that's completely unfair! http://i.imgur.com/yPw05Ob.png ... Copied to Clipboard! |
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