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TopicDiablo Immortal asks you to pay for your loot at the end of each run.
banananor
06/03/22 1:37:33 PM
#43:


this topic somehow inspired me to install the game on PC. it's free, i'm bored, and i'm curious to have my own opinion

tl;dr- diablo immortal is good for a mobile game and mediocre for a pc game. i *personally* hated diablo 3 and think this game is better than that. I suspect hardcore ARPG players will hate it and casual ARPG players will have a good time for the price point. It cleans up some stuff but overall has low highs and high lows.

pros
  • story is clear and well structured
  • rifts are integrated early, rather than saved for post-game
  • levels/dungeons are the correct length (shorter) to be tuned to more entertaining difficulty
  • doesn't try to bog you down in the inventory screen
  • skill management is straightforward and easy to swap
  • multiplayer co-op is smooth
  • once an appearance is unlocked, you can put it on your character whenever


cons
  • cash shop sells power upgrades
  • ran into a bug in combat that wouldn't let me activate any abilities*
  • mouse aiming feels a little less precise and detects enemies in a wider area, like it's designed for fat fingers on a tablet screen
  • UI was clearly designed for mobile/tablet first
  • camera zoom is too close


*could actually just be me being bad somehow. however, i think it has to do with moving my mouse to my second monitor while a channeled ability is running. but who knows

WRT the cash shop, which i assume is what most people are interested in: it tries to hide that it sells power. the power it sells:
  • "crests" (rift runs with more crests = more treasure chests/gear at end)
  • socketable gems
  • item trait reforgers


the season pass also contains:
  • item upgrade materials
  • socketable gems
  • one legendary ring that i don't understand the significance of


i don't know, it just feels like a normal, unremarkable ARPG with minor tweaks. i don't see any indication that either grinding or paying to beat the main story is necessary. the in-game chat says problems don't surface until you're at endgame trying to PvP, which I didn't even know was a thing in diablo games

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You did indeed stab me in the back. However, you are only level one, whilst I am level 50. That means I should remain uninjured.
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