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TopicIf anything, ND should've be commended for having the balls to (TLOU2 spoiler)
g0ldie
03/20/22 1:59:36 PM
#71:


DarkBuster22904 posted...
TLOU2, in contrast, is frighteningly simple. "Revenge is bad, unless you're Joel cause then you deserved it." Its narratively both a downgrade from the prior entry, while simultaneously dragging down what the first entry was trying so hard to present. And retroactively poisoning the prequel is about the worst thing a sequel can do (and something a lot of sequels have been doing for the last 10 years or so).
TLoU2's message isn't about "revenge being bad", though; it's about the cycle of violence being this neverending, perpetual thing that someone has to have the strength to put an end to.

it's also about empathy, grief, coping, obsession, and resolution.

those concepts might seem more "simple" because they're more universal, but they're not always easy to covey.

but just saying the game is about revenge being bad is really reductive, and ignores much of the story.

also, how does it "poison" the first game?

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