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TopicStranger of Paradise reviews are coming in
Antifar
03/14/22 8:44:57 AM
#1:


73 on Metacritic, but the big outlets I've read seem more positive on it:
https://www.metacritic.com/game/playstation-5/stranger-of-paradise-final-fantasy-origin

https://www.ign.com/articles/stranger-of-paradise-final-fantasy-origin-review
Like the show Lost and other stories that revolve around some grand mystery, Stranger of Paradise's plot had me theorizing and scratching my head until the very final moments, when all is revealed in a way that brings everything together. However, where Lost used memorable characters and turning-point moments to carry the story forward prior to the big reveals, Stranger of Paradise misses the mark on its cast and instead solely relies on its solid action gameplay, only offering vague and often indecipherable clues to whats going on. Its lack of real character development beyond your party of five run-of-the-mill characters making small talk and reiterating their need to find and kill an entity known as Chaos that threatens the world means I wont be uttering their names in the same breath as Final Fantasy greats like Cloud and Yuna or even necessarily remembering them a month from now.
...
There are 28 jobs in total, each with their own skill trees, so theres a lot of room to experiment and find combos that synergize well in your party, defining your playstyle. You can equip any two jobs on your character (and one on each of your companions, who you indirectly control), and while you can only have one active at any given time the fact that youre able to swap between them at the press of a single button lets you extend combos creatively and synergistically. You can mix and match jobs however you like, such as combining two glass-cannon Mage jobs to build up your Intellect stat and make your spells hit harder and stun enemies by rapidly overwhelming their Break gauge, or you might combine Berserker and Warrior so that you can use the Warriors War Cry HP-regeneration skill to offset the Berserkers inability to use healing potions while maintaining your Berserk status, which increases your offensive and defensive powers for a limited time. Alternatively, tanky jobs like Paladin and Knight can be combined for increased HP and stamina to reduce the impact incoming damage has on your Break gauge.

https://venturebeat.com/2022/03/14/stranger-of-paradise-final-fantasy-origin-review-strange-ugly-fun/
Despite Stranger of Paradises ugly graphics, shallow characters, and nonsensical script, the game is fun. Team Ninja has created an interesting combat system that combines elements of trendy Dark Souls-inspired RPGs with classic Final Fantasy staples, like tier-based magic and job classes.

https://www.polygon.com/22973082/stranger-of-paradise-final-fantasy-origin-early-review-ps5-xbox-series-x-pc
Stranger of Paradise supplements its action-adventure trappings with Final Fantasys tried-and-true job system. Players may switch among jobs like Swordfighter, Ronin, Pugilist, and Mage, each with its own weapons and unique stat bonuses. This means that menus are king in this game. If youre aiming to swap in the best gear and keep your skill trees updated, youll probably be surfing menus every time you reach a checkpoint. The maps are littered with dozens of items, including armor and weapons, and youll accumulate them quickly. (Less than eight hours into my playthrough, I maxed out the 500-item limit.)

Thus, Stranger of Paradises biggest downfall is how menu-dependent the gameplay is. For example, you pick levels from a map, but you know nothing about the world it displays. Strangely enough, cutscenes and other story-specific content are also accessed from the main menu, instead of in the world itself, which is what I expected from a traditional Final Fantasy game. The menu-based narrative makes the game feel slightly incomplete.

https://www.gamespot.com/reviews/stranger-of-paradise-final-fantasy-origin-review-chaos-incarnate/1900-6417844/
This long, confusing digression about Chaos exemplifies the strange and somewhat bewildering take on Final Fantasy that is Stranger of Paradise: Final Fantasy Origin. This game is part remake, part reimagining, and part new chapter for the original Final Fantasy from way back in 1987. But it's a version of Final Fantasy with a lot of the Final Fantasy-ness strained out. What's left is a streamlined version of the venerated RPG series that is both a blast to play, thanks to its excellent and varied combat mechanics, and perplexing as hell on nearly every level.

Tl;dr: the graphics and story are laughable, the combat is fun, there might be too much loot to handle.

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